Gradient
A shader that renders a color gradient.
There are several types of gradients: LinearGradient, RadialGradient and
SweepGradient.
Properties
-
colors(list[str]) –The colors the gradient should obtain at
-
rotation(Number | None) –The rotation of the gradient in
-
stops(list[Number] | None) –A list of values from
0.0to1.0that denote fractions along the gradient. -
tile_mode(GradientTileMode) –How this gradient should tile the plane beyond in the region before
beginand
Properties#
colors
#
The colors the gradient should obtain at each of the stops. This list must contain at least two colors.
If stops is provided, this list must have the same length as stops.
rotation
#
rotation: Number | None = None
The rotation of the gradient in radians, around the center-point of its bounding box.
stops
#
A list of values from 0.0 to 1.0 that denote fractions along the gradient.
If provided, this list must have the same length as colors. If the first value is
not 0.0, then a stop with position 0.0 and a color equal to the first color in
colors is implied. If the last value is not 1.0, then a stop with position 1.0
and a color equal to the last color in colors is implied.
tile_mode
#
tile_mode: GradientTileMode = CLAMP
How this gradient should tile the plane beyond in the region before begin and
after end.
Examples#
Containers with gradients#
import math
import flet as ft
def main(page: ft.Page):
page.horizontal_alignment = ft.CrossAxisAlignment.CENTER
page.vertical_alignment = ft.MainAxisAlignment.CENTER
page.add(
ft.Row(
alignment=ft.MainAxisAlignment.CENTER,
scroll=ft.ScrollMode.AUTO,
controls=[
ft.Container(
content=ft.Text("Linear gradient"),
padding=10,
alignment=ft.Alignment.CENTER,
width=200,
height=200,
border_radius=10,
gradient=ft.LinearGradient(
begin=ft.Alignment.TOP_LEFT,
end=ft.Alignment(0.8, 1),
tile_mode=ft.GradientTileMode.MIRROR,
rotation=math.pi / 3,
colors=[
"0xff1f005c",
"0xff5b0060",
"0xff870160",
"0xffac255e",
"0xffca485c",
"0xffe16b5c",
"0xfff39060",
"0xffffb56b",
],
),
),
ft.Container(
content=ft.Text("Linear gradient with stops"),
padding=10,
alignment=ft.Alignment.CENTER,
width=200,
height=200,
border_radius=10,
gradient=ft.LinearGradient(
begin=ft.Alignment.CENTER_LEFT,
end=ft.Alignment.CENTER_RIGHT,
tile_mode=ft.GradientTileMode.MIRROR,
stops=[0.1, 0.2, 1.0],
colors=[ft.Colors.RED, ft.Colors.GREEN, ft.Colors.BLUE],
),
),
ft.Container(
content=ft.Text("Radial gradient"),
padding=10,
alignment=ft.Alignment.CENTER,
width=200,
height=200,
border_radius=10,
gradient=ft.RadialGradient(
center=ft.Alignment(0.7, -0.6),
radius=0.2,
stops=[0.4, 1.0],
colors=["0xFFFFFF00", "0xFF0099FF"],
),
),
ft.Container(
content=ft.Text("Sweep gradient"),
padding=10,
alignment=ft.Alignment.CENTER,
width=200,
height=200,
border_radius=10,
gradient=ft.SweepGradient(
center=ft.Alignment.CENTER,
start_angle=0.0,
end_angle=math.pi * 2,
rotation=math.pi / 4,
stops=[0.0, 0.25, 0.5, 0.75, 1.0],
colors=[
"0xFF4285F4",
"0xFF34A853",
"0xFFFBBC05",
"0xFFEA4335",
"0xFF4285F4",
],
),
),
],
),
)
ft.run(main)